Gaming Cypher

The Latest Video Game News and Reviews

Strike Vector EX New Trailer Displays Advanced Aerial Combat

Strike Vector EX New Trailer Displays Advanced Aerial Combat

NEW FAST AND FURIOUS STRIKE VECTOR EX TRAILER SHOWCASES ADVANCED AERIAL TACTICS ON XBOX ONE

Indie video game developer Ragequit Corp announced today its presence at in the Microsoft Xbox One space at the Paris Games Week show with its upcoming first-person aerial-combat game Strike Vector EX. Check out the newly released Strike Vector EX advanced mech tactics trailer demonstrating how to dive, pop-and-shoot, dash and defend in frenetic multiplayer combat.

Game Connection Paris nominated Strike Vector EX in the Best Console/PC Hardcore, Best Hardcore Game, Most Creative and Original, and Most Promising IP categories. Fans and enthusiasts of air-combat, indie, and original games can vote for Strike Vector EX in the People’s Choice awards by going to the Game Connection Facebook page and “like” the image HERE.

Strike Vector EX is a competitive first-person aerial-combat game that hosts dizzying dogfights with battle-heavy aircraft. Players will utilize advanced tactics gameplay such as close quarter maneuvers, air brake evasion, pop and shoot, special weaponry and more to bend the throttle in fast-paced multiplayer fights. Bursting with customizable mech-inspired ships, Strike Vector EX disrupts the air combat genre through a combination of precision mechanics, imaginative aircraft, and stunning graphics.

Fine-tuned to provide instant feedback and tight console controls, RageQuit Corporation’s debut Xbox One and PlayStation 4 game lets players light each other up amidst futuristic, industrial structures in Strike Vector EX. Players gear up their ships to deploy specific strategies for each mission (paired with personal, bada$$ styles) to engage in frenetic multiplayer combat.

Take a look at the new video:

Strike Vector EX is built on Unreal Engine 4 and is slated for takeoff on PS4 and Xbox One in 2016. For more on RageQuit Corporation, like it on Facebook, follow it on Twitter, and check it out on YouTube and Twitch.TV.

Related: Exclusive INTERVIEW with Strike Vector EX Artist Pierre-Etienne Travers

Source: Press Release

Website | + posts

I have always enjoyed playing video games and am a programming team lead for a video game company. I co-founded Gaming Cypher because I enjoy the gaming community and would like to provide the best news service around. Feel free to ask me any questions and I will make sure to get back to you quickly.