Gaming Cypher

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PC REVIEW for Space Overlords

This is Gaming Cypher’ s review for the PC version of Space Overlords by publisher Excalibur and developer 12 Hit Combo.

With a fast-paced soundtrack and easy to use controls, Space Overlords is reminiscent of old-school arcade games. Right from the get-go you are given control of a giant Overlord and let loose on a planet on a rampage of chaos and destruction.

PC REVIEW for Space Overlords

The opening cinematic composes of multiple well-drawn panels and a well-accompanied music score and briefly explains the background of the five Overlords and the purpose of the game. After being sealed away for eons, the player takes on one of the four available Overlords to pillage planets and regain what is lost.

PC REVIEW for Space Overlords

Each planet, or rather, each stage consists of multiple enemy buildings and units and the player has to destroy them within the time limit. There are multiple abilities to the player, such as shielding, strength, agility, and etc., which allows the Overlord to break obstacles or empower their abilities. Each Overlord, however, has different stats, attacks, and special attacks. There are environments and enemies that can damage your health so you will have to watch out for that during the gameplay.

PC REVIEW for Space Overlords

Despite boasting of 56 story mode levels, Space Overlords is simply a repetitive arcade game with a lack of upgradability or replayability. Besides for the opening cinematics, there is little story to be developed and the player is left switching stage from stage to destroy buildings and enemies. While there is a multiplayer, it is greatly limited by requiring other players to be a friend on Steam. (Correction – there are also Local and Public rooms available). As such, mainly due to the lack of gameplay and replayability, I would rate Space Overlords a 3.5 out of 5.

Here is the Space Overlords announcement trailer:

Space Overlords is now available for PC on Steam and will release for PS4, PS3 & PS Vita late April 2016.

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