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Nostalgia: Two Worlds | One Soul Needs Your Support on Kickstarter

Nostalgia: Two Worlds | One Soul Needs Your Support on Kickstarter

Developer Magna Studios needs your support with 11 more days remaining on the Nostalgia: Two Worlds | One Soul Kickstarter campaign.

Nostalgia: Two Worlds | One Soul is committed to bring the player a fully-interactive experience for WiiU, Vita & PC. Join Alice in find the answers of the Universe in this Interactive Adventure/Graphic Novel game set in the present world & a Cyberpunk world.

Nostalgia is a mash-up between a Visual Novel and RPG. The developer is trying to bring out the best of both genres combined into this game.

Nostalgia: Two Worlds | One Soul Key Features:

  • Unique Characters from each worlds – Even though you may interact/play with your alter ego, every character is different. Each character has different moods, ideas and even different weapon types.
  • Beautiful Graphics – Our team is working extremely hard to bring you beautiful, stylized and fully-animated graphics
  • Full Interaction – In Nostalgia, you are be able to fully interact with almost everything, each and every object will have its own, unique description
  • Unexpected Outcomes – We want cliches out, simple as that. Solid true twists, no sugar coating
  • Decision Making – Each decision has its consequences. Re-playability is guarantee

Nostalgia is a Visual novel set in two parallel worlds. You play as Alice, a 22 years old Chemical Engineering student. Alice was one of the 15 children captured when they were born only to be used as experimental subjects.

None of the children met each other in their confinement. All 15 of them were released when the project totally failed. The project was called Nostalgia. The Project Nostalgia was an experiment made to see if each children could connect to their alter-ego in another possible world.

Nostalgia: Two Worlds | One Soul Gameplay:

Nostalgia is a Visual Novel which includes two extra modes which would suit those new to the Visual Novel genre.

  1. Escape Rooms – Besides telling a good story, we also want the user to interact with the game as much as possible. That’s why we have created a few puzzle escape rooms, not just as an interactive experience, but also as an addition to the main story. In fact, these rooms are totally related to it.
  2. Battle Mode – We have also included an additional feature to our game: A battle mode. Battles are complementary to the story, therefore they only take place at key points of the game, so you won’t see them too often. There is no experience/stats system, only you and your weapons.

You level up taking decisions through the main story. Leveling up is needed to fight these machines, enemies, etc.

Here is the Nostalgia: Two Worlds | One Soul playthrough/first impressions video:

Nostalgia: Two Worlds | One Soul is an interactive adventure game being developed for Wii U, PSVita & PC. You can help support it on Kickstarter right now.

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I'm a published author and proud US Army veteran who happens to be a gamer, so I decided to combine the two and love every minute of it! Feel free to contact me with any questions or comments and I'll be sure to get back to you.