Lovers in a Dangerous Spacetime Heading to PAX Prime

Developer Space Asteroids has announced that Lovers in a Dangerous Spacetime is heading to PAX Prime 2014.

Lovers in a Dangerous Spacetime Heading to PAX Prime

Game Description:

Lovers in a Dangerous Spacetime is a frantic 1- or 2-player couch co-op action game in development for Xbox One and Steam (PC + Mac). Explore a colourful galaxy in a crazy neon spaceship that you control together by manning turrets, lasers, shields and thrusters. Only through teamwork can you triumph over evil robots, rescue kidnapped space bunnies, and avoid a vacuumy demise. Deep space is a dangerous place, but at least you don’t have to face it alone!


Lovers in a Dangerous Spacetime started life at the Toronto Global Game Jam in January 2012. The idea came out of a discussion about Artemis, and thinking how cool it would be to make a game out of that frantic scene in Star Wars where Han and Luke are climbing ladders and shooting TIE fighters in the Falcon. After developing a prototype at the game jam, we’ve been working on the game since June 2012, but went into full-time production in January 2014. We also regularly show the game at events and festivals to get player feedback while we’re still in development. Lovers in a Dangerous Spacetime is the second game from Asteroid Base, a team spawned in Toronto’s game jam scene comprised of Matt Hammill (creator of the award-winning Gesundheit! on iOS), illustrator Jamie Tucker, and programmer Adam Winkels, with music by Ryan Henwood.

Key Features:

  • Co-op gameplay: 2 players (or 1 player plus a loyal AI space-dog) need to work together to man the crazy spaceship controls, dashing back and forth between weapons, shields and engine stations. Both players have important roles at all times, and nobody gets left behind.
  • Simple controls, deep play: Controlling your little astronaut is simple enough for anyone to pick up–just a stick and 2 buttons. But getting both players to work together like a well-oiled machine battling a galaxy of evil robots? That’s tricky.
  • Procedural generation (roguelike-like-like?): Procedurally generated star systems mean that both players will be exploring fresh areas together every time they play. Lovers is about working together to adapt to new situations rather than memorizing level layouts.
  • Customizable ships: Find powerful gems to customize your loadout. Will you throw a Metal Gem on your ship’s shield to morph it into spikey steel armor, or throw it on your engine, enabling it to leave a trail of dangerous space-caltrops? What effect would it have on your turrets or your super weapon? What about a Fire Gem? A Beam Gem? A variety of powerups means there are endless upgrade combinations.


Take a look at the screenshots below:


And, take a look at the official trailer:

Lovers in a Dangerous Spacetime will be at booth #863 in the Indie MEGABOOTH, as well as at Microsoft’s booth on the Xbox One

Gaming Cypher will be at PAX Prime so stay tuned for lots of great coverage!

Related: Halo PAX Prime Showdown Announced

Source: Official Website