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League of Legends Update 3.15 Notes and Yasuo Video

Last month, Riot Games added the new character Yasuo the Unforgiven to its League of Legends roster.

Today, the developer has rolled out the League of Legends Update 3.15 and released a new champion spotlight trailer for Yasuo.

You can view the new Yasuo trailer below:

You can find the full notes below for the League of Legends Update 3.15 directly from the official Riot Games website:

Matchmaking

  • Fixed a bug where Loss Prevented was showing up as Defeat in the post-game lobby and in Match History. Games in your Match History that were listed as Defeat but actually Loss Prevented, will be changed to Loss Prevented
  • New players will now have their appropriate skill level identified faster in the matchmaking system
  • Fixed a rare bug where the matchmaker would create imbalanced matches when a player had been in the queue for very long periods of time

 

General

  • Temporary attack speed buffs now update champion’s attack speed immediately, rather than after the first attack
  • Damage amplification abilities no longer work on true damage

Champions

Yasuo

Yasuo, The Unforgiven is in this patch, waiting to be released pretty soon.

Ahri

General

Base mana increased to 250 (from 230)
Base mana regeneration increased to 7 per 5 seconds (from 6.25 per 5 seconds)
Fiddlesticks

Q – Terrify

Duration reduced at later ranks to 1.25/1.50/1.75/2.00/2.25 seconds (from 1.00/1.50/2.00/2.50/3.00 seconds)
Mana cost reduced to 65 at all ranks (from 65/75/85/95/105)
R – Crowstorm

Mana cost reduced to 100 at all ranks (from 150/200/250)
Janna

R – Monsoon

Mana cost reduced to 100 at all ranks (from 100/150/200)
Lee Sin

W – Safeguard

Now only shields the target if the ally is a champion
Lucian

Q – Piercing Light

Base damage reduced to 80/110/140/170/200 (from 80/120/160/200/240)
Reduced cast range to match Lucian’s basic attack range (now 550 from 570)
Lulu

Passive – Pix, Faerie Companion

Base damage increased to 9/21/33/45/57/69/81/93/105 (from 9/18/27/36/45/54/63/72/81)
E – Help, Pix!

Base shield strength increased to 80/120/160/200/240 (from 60/105/150/195/240)
R – Wild Growth

Mana Cost reduced to 100 at all ranks (from 150 at all ranks)
Rammus

W – Defensive Ball Curl

Can no longer be deactivated. Instead goes on cooldown when used (total cooldown of Defensive Ball Curl remains unchanged, as deactivating the ability previously did not reduce its cooldown)
E – Puncturing Taunt

Duration reduced at later ranks to 1.25/1.50/1.75/2.00/2.25 seconds (from 1.00/1.50/2.00/2.50/3.00 seconds)
Mana cost reduced to 50 at all ranks (from 50/60/70/80/90)
R – Tremors

Mana Cost reduced to 100 at all ranks (from 120 at all ranks)
Sivir

Passive – Fleet of Foot

Movement speed bonus reduced, now scales to 30/35/40/45/50 (at levels 1/6/11/16/18) (from 50 at all ranks)
E – Spell Shield

Duration reduced to 1.5 seconds (from 3 seconds)
R – On The Hunt

Total duration reduced to 8 seconds (from 10 seconds)
Enhanced movement speed duration now scales to 2/3/4 seconds (from 4 seconds at all ranks)
Cooldown increased to 120/100/80 seconds (from 120/90/60 seconds)
Soraka

General

Base armor increased to 13 (from 9.4)
Base movement speed increased to 340 (from 335)
Taric

Passive – Gemcraft

Armor scaling reduced to 20% (from 30%)
W – Shatter

Aura amount bug fixed, will now give correct amount of 12% (from roughly 15%)
Armor damage scaling reduced to 20% (from 30%)
Shred base values lowered to 5/10/15/20/25 (from 10/15/20/25/30)
Shred armor scaling lowered to 5% (from 10%)
Minor Changes and Bug Fixes
Brand

E – Conflagration

Fixed a bug where the cast range was longer than intended (625 from 650)
Caitlyn

Caitlyn’s running animation has been improved
Cho’Gath

Q – Rupture

Fixed a line within the tooltip to correctly reflect the duration of the slow (the actual value is 1.5 seconds, where the tooltip previously stated 3 seconds)
Fiora

R – Blade Waltz

Fixed a bug where Blade Waltz was not dealing damage to “revealed” stealth targets
Garen

E – Judgment

No longer deals reduced damage to monsters (still reduced vs. minions)
Fixed a bug where Judgment was dealing less damage than intended
Lissandra

R – Frozen Tomb

Fixed a bug where the slow would sometimes not reapply properly
Maokai

R – Vengeful Maelstrom

Added a counter showing how much bonus damage Vengeful Maelstrom is storing
Pantheon

W – Aegis of Zeonia

Now can be cast on enemy minions and jungle monsters
Vayne

Fixed a bug where, if the target was being moved by a spell when Condemn’s projectile hit (dash, knockup, knockback, pull, etc.) Condemn would sometimes not stun on collision with terrain.
Items
Vision Items

Vision items no longer display their current ward count to your enemies on their tooltip display
Spirit of the Spectral Wraith

Now has Conservation passive (instead of Bounty Hunter passive)
Spirit of the Elder Lizard

Now has Conservation passive (instead of Bounty Hunter passive)
Sweeping Lens

Cooldown reduced to 120 seconds (from 180 seconds)
Greater Lens

Cooldown reduced to 60 seconds (from 90 seconds)
Oracle’s Lens

Cooldown reduced to 60 seconds (from 90 seconds)
True sight duration reduced to 8 seconds (from 10 seconds)
Scrying Orb

NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
Cast range increased to 1500 (from 1100)
Greater Orb

NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
Cast range increased to 2500 (from 1500)
Farsight Orb

NEW: Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
Cast range increased to 3000 (from 2500)
Howling Abyss

Everyone will spawn with a Poro-Snax item in their trinket slot
Masteries

Martial (Offensive)

Attack damage reduced to +4 (from +5 attack damage)
Arcane (Offensive)

Ability power reduced to +6 (from +8 ability power)
Perseverance (Defense)

Reduced to restoring 0.7%/1.35%/2% missing health every 5 seconds (from restoring 1/2/3% missing health every 5 seconds)
Legendary Guardian (Defensive, formery “Tenacious”)

Fixed a bug where the name had gotten swapped with the Tenacious Mastery
Required range to gain bonus armor and magic resistances from enemy champions reduced to 700 (from 900)
Summoner Spells

Clarity, Clairvoyance, Revive, Barrier, Flash, Teleport and Ignite have all had their icons updated

What did you think?

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