KOG Games Launches the Highly Anticipated Closed Beta For Anime Action RPG HeroWarz Today
Players Can Still Jump Into The CBT And Get An Exclusive Costume
Irvine, Calif. – May 18, 2016 — KOG Games, publishers of the acclaimed action epic Elsword, launch the closed beta for HeroWarz, the ultimate action RPG where players select and cultivate unique heroes to build their personal assault force. Dive into an ever expanding, in-depth, story-driven character lineup and prepare for an action-packed battles like no other! HeroWarz isn’t just for RPG and action gamers. Enter: Arena TV, the standalone PvP element of HeroWarz. Though PvP will not be available at Beta, Arena TV will be a stand-alone, MOBA based PvP environment that promotes competitive, fast paced action with a character lineup that goes even beyond that of what’s offered on the RPG character lineup.
Heads up! – Though the current CBT sign up is closed, players can get ahold of a limited CBT Key available from a number of online game sites and can gain guaranteed access to the HeroWarz CBT as well as an exclusive costume (available only during the CBT) when they return during the Official Launch phase of the game. For more details and to sign up for the CBT visit: https://register.koggames.com/herowarz/cbtkeygiveaway
As a true to form closed beta, the HeroWarz team wants to take their game to the next level; with help from the players. Getting feedback from players is a major cornerstone for the team, and they want to hear what the players have to say about their game. Beyond tech and bug spray, they’re asking that during the closed beta, players provide direct and focused feedback about two of the most unique aspects of HeroWarz. What do you think about the HeroWarz Story and Character Development? Tell them about how you feel about how the playable characters progress and develop, the NPCs, the Story, the Lore and how it all comes together… or better yet (spoiler alert!), unravels and makes enemies of friends and family.
The HeroWarz development team has put together an extensive list of the key differences between the previous version of the game and the new Global version serviced by KOG Games. See below for a peek at some of what you can expect in the closed beta and beyond!
When compared to the Korean version of HeroWarz, many aspects of Global release have gone through major overhauls. In fact, the changes were so drastic that the internal code name for the project was ‘Reboot.’ So with the Global version, they’ve focused on enhancing what are considered the most fun elements from the Korean version, while vastly improving on or adding game features that they felt had been lacking.
The HeroWarz team went to great lengths to showcase the remarkable story, lore, and most importantly, the characters of HeroWarz. Each of the characters possess their own unique story, design, playstyle, and of course, skills and abilities. That said, the characters will be one of the most appealing features of HeroWarz.
For example, nicknamed “Heavy Metal,” the character Derrick can utilize these item passives to be cast into a support character role and protect allies, or become a bulldozer, direct damage type and charge head-on, or deal AOE damage and commit to the sought after crowd control role. However, the skills don’t directly change how the character handles, but compliment the very diverse and unique combat design of each character. The fun part… this can all change on the fly, as all you need to do is change out your gear to reflect your desired build strategy.
HeroWarz isn’t another run of the mill, post-apocalyptic war song. HeroWarz tells a story about the destruction of reality and then the recreation. The omnipotent super-reality of dreams-become-reality is the foundation. The story progresses from the mundane perspective of how the recreation of civilization takes place, then branches out quickly, subtlety and then violently… incorporating a number of different realities. As players make their way through the game, they will encounter characters, stories and environments as if in a totally different world, a dreamscape. To Harry Kim (CEO of A.Storm), imagining and writing these new stories personify unconditional passion; possibly even more so than producing the game itself! In addition to the game’s main story development, there are plans for an episodic-style release for each of HeroWarz playable characters.