Take a look at the update notes, taken directly from the official website:
We already noted this in an interview with Turtle Rock’s Chris Ashton, but we are constantly adjusting things in the background so that every Hunter and every Monster is finely tuned. What we learned about what’s being done to Wraith alone was eye-opening. (Check out the Open Beta infographic and Q&A here.) A lot of the data gathered from the Big Alpha and Open Beta weekends helped us make these tweaks.
GAME AND LEVEL-LOADING OPTIMIZATIONS
As we strive to push the engine and cram as much as possible into your Evolve experience, we’re also working are to optimize performance on your system. These improvements range from load times to improving matchmaking and network bandwidth optimizations.
GENERAL BUG FIXES
During the Big Alpha and Open Beta periods we asked you – our community – for your help and feedback. We are addressing bugs found during our tests and we have you to thank for making Evolve that much stronger with this patch.
NEW ELITE SKINS
After the Big Alpha, we wanted to rework the Elite skins for Hunters and Monsters based on feedback we got from the community. The results of those requests are right here in this patch. We’ve updated or outright replaced the assets that were already in the game. All you need to do to unlock them: EARN THEM. Learn more here.
CONNECTIVITY TO THE EVOLVE HUNTERS QUEST APP
This patch adds connectivity to work with Evolve Hunters Quest. We recently unveiled the game / companion app for Evolve. In one respect, it’s a fun Match-3 puzzle combat game. But it also has ties into the main console game through the my2K servers. Earn experience and watch overhead match replays through the app. Best of all, it’s free for iOS, Android and Windows Phone. Learn more here.
Evolve will be available February 10, 2015 worldwide for Xbox One, PS4 and PC. You can Pre-Order Evolve right now for $59.99.
Source: Official Website