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Daedalic Lineup Revealed at San Diego Comic-Con 2016

Hamburg, July 25th 2016 – At this year’s San Diego Comic-Con, Daedalic Entertainment presented news about its current and future lineup.

Daedalic Lineup Revealed at San Diego Comic-Con 2016

SILENCE:

Silence is a modern adventure that takes players into the fantastic world of Silence, a picturesque world between life and death. In about 12 playable hours, elaborately designed 3D characters meet opulent 2D backgrounds. Three playable characters guide the players through the mystical world. In addition to new characters, there will also be a reunion with old friends.

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Silence will be released in Q4 2016 for PC, Mac, Linux, Xbox One and PS4. (Silence Steam page)

Daedalic Lineup Revealed at San Diego Comic-Con 2016

STATE OF MIND

State of Mind is a futuristic thriller written by Martin Ganteföhr, who’s already established as a writer of outstanding games. The dystopian 3D adventure combines two diverse explorable worlds. Various playable characters as well as realistic low poly visuals let players submerge in a gritty but realistic vision of the future.

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State of Mind is scheduled for release in Q1 2017 for PC, Mac, Linux, PS4 and Xbox One.

Daedalic Lineup Revealed at San Diego Comic-Con 2016

SHADOW TACTICS: BLADES OF THE SHOGUN

The tactical game with stealth elements Shadow Tactics: Blades of the Shogun is a cooperative endeavor of Daedalic Entertainment and Mimimi Productions. The game is a special take on the genre: it takes place during the Edo-Era of Japan in 1615. Within a playtime of roughly 25 hours, 5 characters will face challenging missions, each protagonist with their own special field of expertise. Only if you know the positive and negative qualities of your characters and play tactically and with finesse, will you master the challenges ahead.

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Shadow Tactics: Blades of the Shogun is scheduled for release in Q4 2016 for PC, Mac, Linux as well as PS4 and Xbox One.

Daedalic Lineup Revealed at San Diego Comic-Con 2016

THE LONG JOURNEY HOME

The space exploration RPG is the first project of Daedalic Entertainment Studio West and under the creative direction of Andreas Suika. In a completely procedural generated galaxy, built with the Unreal 4 Engine, players have to find their way home. Friendly – and not so friendly – aliens will aid or hinder the journey while the players have to use scarce resources and their wits as good as they can on The Long Journey Home.

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The Long Journey Home is due for release in the second half of 2016 for PC and in the first half of 2017 for Xbox One™ and PS4.

Related: SILENCE Presented at San Diego Comic-Con 2016 by Daedalic

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