Gamer Passes to E3 2018 on Sale Beginning Feb. 12

WASHINGTON, Feb. 6, 2018 — Following an enormously successful, gamer-powered show in 2017, E3 invites the global video game community to experience its best E3 yet, taking place June 12-14, 2018 at the Los Angeles Convention Center. The Entertainment Software Association (ESA), the trade association that represents the US video game industry and owns and produces E3, today announced that E3 public ticket sales will begin on Monday, February 12, at 12 p.m. Eastern. Media and industry registration is open now. read more

ELEX and SpellForce 3 Impressions at E3 2017

I’d like to thank the THQ Nordic developers for having me visit their E3 2017 Booth and experience SpellForce 3 and ELEX.

SpellForce 3 is a multiplayer set within a rich universe and lore while supported by an epic and sophisticated storyline. A unique blend of the RTS and top down RPG genres, SpellForce 3 offers players various multiplayer modes, including co-op and versus battles. read more

Daedalic’s The Pillars of the Earth and State of Mind E3 2017 Impressions

I had the pleasure of meeting the Daedalic crew at E3 and playing a couple of their games. The first one is Ken Follett’s The Pillars of the Earth. I really enjoyed the gaming adventure and had a lot of fun playing it. This was a very enjoyable storytelling-driven experience based in 12th Century England. The Pillars of the Earth is very interactive, and actually changes the events of the book through decision making, character interaction and dialogue as well as exploration. I highly recommend it! read more

E3 2017 Closes After Welcoming 68,400 Attendees

Ringling College of Art and Design Wins E3 College Game Competition

LOS ANGELES – June 15, 2017 – E3 blew past expectations this week, demonstrating its dominance as the world’s biggest event for video games, technology, and entertainment. A total of 68,400 people attended E3 2017 and millions more around the world watched the week’s events online, according to the Entertainment Software Association (ESA). More than 2,000 products were showcased by 293 exhibitors, including more than 120 exhibitors with virtual reality products. ESA also revealed that next year’s E3 will take place June 12-14, 2018, at the Los Angeles Convention Center. read more

Dark and Light Teams Up with NVIDIA Ansel at E3 2017, New Video

Enjoy and Share Professional-Grade Screen Captures with the Latest Tech from NVIDIA

SANTA MONICA, CA Snail is teaming up with NVIDIA to bring players an exclusive look at this year’s most exciting fantasy sandbox survival game, Dark and Light. Dark and Light‘s breathtaking visuals truly come alive with NVIDIA Ansel technology. With NVIDIA Ansel, players can take staggering 360° screenshots, as well as studio-quality 2D screenshots, as they make their way through Dark and Light‘s world. The technology works with supported GeForce GTX graphics cards, and will be available to use in Dark and Light upon its Steam Early Access release. For a full list of supported NVIDIA GPUs, click here. read more

NASCAR Heat 2 at E3

I had the pleasure of stopping by the 704 Games and U&I Entertainment booth yesterday at E3 2017 to take a look at NASCAR Heat 2.

Even though I’m not personally a huge NASCAR fan, NASCAR Heat 2 was so much fun to play! I was pleasantly surprised to find out that I enjoyed racing, especially with the numerous different tracks and multiple vehicles that are available. This game will keep every racing fan occupied for hours at a time. read more

CANDY SQUAD Controller-Free VR Game Launches at E3

Candy Squad’s Gaze-Controlled, Zero-Nausea Features Make VR Gaming Approachable and Accessible to All

LOS ANGELES [E3Expo] – Virtual Reality company and development studio MyDream Interactive, Inc. (, today launched a breakthrough title in the world of VR with the release of its gaze-controlled puzzle game Candy Squad at E3 booth #5400 K (West Exhibit Hall A&B). With 20+ hours of gameplay, Candy Squad is a fun and fantastic blend of candy munching monsters, lollipops and magic hammer-clobbering action in VR that virtually anyone can play. People with limited use of their arms or hands will appreciate the game’s unique controller-less interface, expanding the market of gamers to millions who have never been catered to before. read more