Zelda Series – Aonuma Wants Non-Traditional Changes

zelda-wind-waker-nintendo-unveils-the-legend-of-hd-for-wii-u-183248

The Legend of Zelda producer Eiji Aonuma spoke with 4Gamer about making changes to the traditional format of the Zelda series.

When questioned whether or not he was “tired” of the series, he responded:

“I see,” he replied laughing. “When I say I’m tired, I’m not talking about making Zelda, but rather, the same constituent that has been used to make Zelda up until now. While on the subject, in regard to how we’ve always done things the traditional way until now: ‘Why does it have to be traditional?’ That’s the question I’ve been asking myself.”

“If we don’t change that, we can’t make something new,” he added. “We’re slightly approaching The Legend of Zelda: A Link Between Worlds with that mindset, and also the next Zelda title, which we intend to continue changing. However, this brings us to the topic, ‘Exactly what is The Legend of Zelda about?

“Something that is ‘traditional’ is in a sense often something that copies previous works, so if you continue doing that, it gradually takes away from its uniqueness. So we’re currently working on making those parts more and more unique.”

“So, by no means, am I tired of it. Rather, the more we change it, the more I get fired up. Having someone think ‘Huh? Is this Zelda?!’ at first, then ‘Oh, it is Zelda,’ is what we’re going for. Something that wouldn’t make it matter whether Link or Princess Zelda appear in it or not. Something where it wouldn’t even matter if Zelda is actually a princess, or not.”

The Legend of Zelda: A Link Between Worlds will release November 22 in the States for Nintendo 3DS.

What did you think? Would you like to see the Zelda series changed up a bit?