Xbox One – No Need to Plug-in Kinect

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It has been confirmed by Microsoft that the Xbox One will not require a plugged-in Kinect sensor in order to function.

Microsoft’s Marc Whitten said that Xbox One users can disable Kinect entirely, and even unplug the sensor if they like.

Whitten added,

“Like online, the console will still function if Kinect isn’t plugged in, although you won’t be able to use any feature or experience that explicitly uses the sensor. You have the ability to completely turn the sensor off in your settings. When in this mode, the sensor is not collecting any information. Any functionality that relies on voice, video, gesture or more won’t work. We still support using it for IR blasting in this mode. You can turn the sensor back on at any time through settings, and if you enter into a required Kinect experience (like Kinect Sports Rivals for instance), you’ll get a message asking if you want to turn the sensor back on in order to continue.”

Senior Microsoft PR Executive, Albert Penello, reiterated that the platform holder still believes in Kinect.

“We aren’t interested in splitting the development base. The more demos I’ve seen, the more I’ve used it – the more impressed I am. The team feels strongly about Kinect, and I hope we’re able to prove that when you use it,” he wrote. We also have a ton of privacy settings to allow people to turn off the camera, or microphones, or put it in a state just for ‘Xbox On’ and IR blasting – there will be a lot of user control for that. The thing we all understood, and hence this change, is that there are some scenarios where people just may not be comfortable. We wanted people to be 100% comfortable, so we allow the sensor to be unplugged.”

In case you missed it, check out the Controller, Headset and Play & Charge Kit videos.

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