eSports movement causing great excitement as TGS becomes hub for Asian game business
TOKYO GAME SHOW 2017 (Organizer: Computer Entertainment Supplier’s Association [CESA, President: Hideki Okamura], Co-organizer: Nikkei Business Publications [President: Suguru Niinomi] was held from September 21 (Thu) to 24 (Sun), recording 254,311 visitors over four days!
TGS2017, with its motto of “Reality Unlocked”, saw a near record
609 companies and groups (of which 317 were foreign) exhibiting.
They released new titles and services from a wide range of genres and
for various platforms such as home game consoles, smartphones and PCs, making it the most exciting show ever. This year the renewed e-Sports event called “e-Sports X” in particular drew the attention of visitors and the press from both Japan and overseas. Impressively, the e-Sports movement is continuing its rise as a movement, with lively discussions held on the theme of “The Potential of e-Sports in Japan” as part of the keynote address.
In addition, companies engaged in vigorous B2B negotiations during the
event. 1,250 companies registered for the business matching system
“Asia Business Gateway”, surpassing last year’s 1,149 companies. This
demonstrates the growing importance of TGS’ role as a hub and an
international exhibition that broadcasts what is happening in Asia to
the rest of the world.
Next year’s TOKYO GAME SHOW is schedule for September 20(Thu) 2018 to September 23(Sun) 2018 at Makuhari Messe. Look forward to it!
Related: TOKYO GAME SHOW 2017 Has Begun