The Spatials: Galactology, the sequel to Weird and Wry’s beloved space colony management sim, is now available on Steam Early Access.
The Spatials: Galactology is The Spatials reimagined as an even deeper, more rewarding simulation game. With mod support and active pause, the game adds new items and structures to build, trade routes to exploit, planets with many new variables, sophisticated AI, civilizations that actually attack your station — and unique gameplay systems behind every object and room. The game also ships with full Steam Workshop compatibility and will include a large chunk of gameplay source code with every copy sold.
Carlos Carrasco (Co-Founder & Programmer, Weird and Wry):
“The Spatials: Galactology started life as a free update to The Spatials. We soon realized that greatly expanding the universe and adding a bunch of new features would have only one result: a brand new game! We hope our dedicated fans are ready to get their hands on a much richer, more filling take on The Spatials they all know and love.”
The Spatials: Galactology Key Features:
- Make your space station even more unique with new buildings and staff
- Build spaceships to explore the galaxy
- Earn in-game cash by growing your space station’s hospitality business
- Experience a detailed simulation with tons of systems to play with — including logistics, manufacturing, research, healthcare, disease, emotional breakdowns, combat, hunger, thirst, cleaning, decay, security, FIRE!, and more
- Assemble robots to assist with station chores
The Spatials launched on March 30, 2015 for PC and Mac and has a Mostly Positive rating on Steam with more than 277 user reviews. Steam users can expect to see The Spatials: Galactology automatically added to their libraries if they purchased The Spatials on or before July 5, 2016.
Watch The Spatials: Galactology official trailer:
The Spatials: Galactology is available today (July 7th) on Steam Early Access (Windows / Mac / Linux) for only $9.74 — 25% off the $12.99 retail price. The sale ends on July 14th — one week after launch.