Telltale Games has been, for the past few years, one of my favorite developers; putting out exceptionally good content such as, The Wolf Among Us, and The Walking Dead series. Their newest entry is surprisingly good. The past few entries have fallen short to the expectations which their first three games had risen to, but with this latest entry, we are subjected to the great dialogue and narrative that Telltale Games so masterfully established in the aforementioned titles.
Here’s one word I’d use to describe Red Barton and the Sky Pirates: SIMPLE.
Okay, one more: EASY.
That’s not always a bad thing. If you’re looking for something mindless, noncomplex, and frustration-free, this is the perfect game. Red Barton comes across as a simple arcade game, albeit one that doesn’t get harder as the levels progress.
One thing Snake Pass does well is show you that it isn’t easy being a snake. A nostalgic platformer with a unique twist. Noodle, Snake Pass’ protagonist, is a somewhat lazy snake tasked with collecting three crystals in order to progress to the next world. It takes you on a relatively fun yet frustrating journey through jungle-like worlds with a multiplicity of obstacles. Among these crystals are also gems and coins which are collectibles for the more fulfilling players; although the challenge to grab them is sometimes enchanting, it’s much harder than one would expect. The difficulty of the game is what drew me back. It is not a simple platformer for kids as some might think, but rather a challenging game which relies on one’s cognitive abilities and patient movements.
Rarely do I come across a shooter that reinvigorates my desire for online multiplayer. In a moment where shooters mimic the repetitive canon of Call of Duty, the space for skill based shooters is increasingly large. PlayerUnknown’s Battlegrounds fills this gap extremely well. Dropped from a burning plane, you are forced to scavenge for weapons, ammunition, and essential medicine to keep you alive. You drop with up to 99 other players, thrown into the immediate chaos of collecting gears. And if you survive, you are forced to travel to increasingly small circles whist keeping your eyes peeled pixels behind trees, or over rocks, until only one is left standing. This is by far the best MMO Battle-Royale I have ever played. I have been so enthralled by this game that I am loathe to write this preview because I don’t want to stop playing.
Somewhere around one year ago, I played Witcher 3 right around the time, the last expansion came by. I played the game and fell in love with it, and put a lot of hours in the game as well. Then last E3 I heard of Horizon Zero Dawn, developed by Guerilla Games. I was expecting something different, and wasn’t so excited but as I saw the gameplay demo, I was psyched up to play this game. And for my earlier reference of Witcher 3, Horizon Zero Dawn reminded me of Witcher 3 in a lot of different ways.
April 18, 2017 – Wroclaw, Poland – Since Torment: Tides of Numenera‘s release, inXile has been able to digest a deluge of constructive feedback, comments and articles to garner a better sense of where they can focus their resources to improve the game.
LEGO Worlds by developer TT Games and publisher Warner Bros. Interactive Entertainment is an open world RPG sandbox where you are free to see and do almost anything you can imagine. If you want to see an astronaut gallop around on the back of a goat, you most certainly may. If you want to shape the land to your design, you definitely can. If you are looking for a fun game to spend countless hours on, then you won’t be disappointed with this choice.
ECHOPLEX from developer Output Games is a bizarre gem of a puzzle game with a unique premise: the player must navigate levels while being pursued by an “echo.” The echo is, as the name would suggest, a clone of yourself that retraces your steps. The trick is that if you let your echo catch up with or touch you, the game instantly resets the level. Being a fan of puzzle games, I was instantly drawn in by the game’s concept. Other games have toyed with this kind of mechanic in their own ways but I have never personally seen a game centered entirely on it.
*This game is not suitable for those with severe motion sickness or epilepsy
Aaero is an indie game that combines what you love about arcade games and music into a unique gaming experience. This is the first multi-platform game from Mad Fellows, an independent game studio based in Leamington Spa, UK. Their site describes the game as a “rhythm action game featuring an incredible licensed soundtrack.” The premise of the game is simple, but unique. The player controls a spaceship that must maneuver around a course of obstacles while staying on an illuminated path all while fending off various enemies.
Playing Yooka-Laylee by Team17 and Playtonic Games I was immediately reminded of sitting on my family couch in the basement with my brother, eating Little Debbie snacks and playing Spongebob Squarepants: Battle for Bikini Bottom on our PS1. It’s a formula you’ll recognize if you played platform games as a kid. You’ll find hidden treasure chests if you explore. You’ll learn new moves to unlock more areas of gameplay. The villains (like Dr. Quack and Capital B) are outlandish and extreme. And, you’ll definitely recognize the camera panning across the platform challenge course to the shiny prize at the end. It’s a tried and true method, and it’s just as fun now as it was in my childhood basement sitting on the family couch – though I wouldn’t say the same for the Little Debbies.