Yoshida said, “It was pretty intentional. Mark’s idea was like ‘what about [a] Crash Bandicoot for PS4?’ when he suggested the concept of Knack. We were like yeah we hate to see all the PS4 games being FPS or action-adventure or very photorealistic, you know big-budget blockbuster games.”
“And you know people like these games but these are not the only kinds of games that people can have fun with,” he added.
What are your thoughts about this?