Developer Serenity Forge out of Boulder, Colorado, has announced that Pixel Galaxy will be heading to Steam this Friday, October 2, 2015.
In non-shooting shoot ’em up Pixel Galaxy, you are a single white pixel who can absorb the bodies, abilities, and weapons of every enemy pixel you collect. It’s up to you to stay either a small and nimble ship, or turn large and powerful. Just remember: protect your core white pixel, because every mistake could be your last.
This game started off as a project in Serenity Forge’s internal Summer game jam. When the developer showed it off to people at the Denver Comic-Con, they realized just how addictive this game really is. Afterwards, they decided to revamp the game and turn it into a full-featured experience. After reprogramming it and creating a design team to redesign enemy waves and bosses, Serenity Force is on their way to finish the game and to port it to as many consoles as possible.
- Six difficulty modes, from “easiest” to “normalest”. Don’t let the names fool you.
- Enemy pixels that all have individual characteristics- some are much better for offence than defense, and vice versa. Your worst enemy can become your most powerful weapon in a split second.
- Randomized waves upon waves of enemies that all move in unique patterns. No two playthroughs are the same, making the game length near-infinite.
- Bosses with a variety of special attacks and movement patterns. They’ll all be intimidating at first, but they ALL have weaknesses.
Here is the launch trailer:
Pixel Galaxy will release on for PC on Steam this Friday, October 2, 2015.
Source: Press Release