Next Gen Consoles Developers Might Be Able to Self-Publish Patches

Tim Schafer of Double Fine says that “it costs no less than $40,000 to patch a game on modern consoles.” Overkill (Payday developer) Software’s Simon Vikland suggests, however, that change may be in the wind.

“It costs zero dollars to develop on Steam if you already have a computer,” he said. “When you look at PlayStation and Xbox and Nintendo you have to buy thousand dollar dev kits and pay for certification and pay for testing and pay for localisation – you have to do all these things and at the end of the day it’s like, ‘I could have developed for other platforms and it would’ve been easier.'” Let us know what you think by posting your comments below.