New Missions Playable at PAX South
AUSTIN, Texas – Jan. 5, 2016 – Infinium Strike, the Kickstarter-funded strategy action hybrid from former members of Ubisoft now forming Codex Worlds, will launch on Xbox One in Q2 2016 in addition to the previously announced PC, Mac and Linux releases.
PAX South attendees can preview the space tactical defense game at booth 17088 and be the first to play new missions not included in the open beta.
Codex Worlds listened to player feedback from the open beta and implemented a number of changes to game balance, mission design and interface. Alterations include over-hauling the controller system, tweaking the graphic effects and adding more feedback to players for destroyed weapons systems.
Set hundreds of years in the future, Infinium Strike takes place in the middle of an intergalactic war between humanity and the Wrog, a race of sentient alien ships that will stop at nothing until mankind is exterminated. For decades the Wrog have won battle after battle, and all hope appeared lost until the discovery of a powerful resource known as Infinium.
Built with the rare living-metal, Infinium, the battlecarrier Freedom Strike is mankind’s last chance to defeat the Wrog. As chief weapons officer of Freedom Strike, the player is given a wide selection of weapons systems, fleet ships and cutting edge technology designed to take down surrounding enemy forces.
Infinium Strike will include a Campaign Mode in which players rise through the ranks from a young soldier to Admiral in their battle against the Wrog; and an Endless ‘Deep Space’ Arcade Mode where players will fight off a relentless stream of Wrog invaders for as long as possible.
“After pouring our hearts into Infinum Strike for three years, tons of gamers joined our open beta and loved what they saw,” said Dexter Chow, creative director, Codex Worlds. “With such overwhelmingly positive feedback, we want to put Infinium Strike in the hands of as many gamers as possible, so we’re excited to announce its upcoming release on Xbox One.”