DUNDEE, SCOTLAND – Game developers on Mac will soon receive access to the powerful GameMaker Studio platform for the first time as YoYo Games begins the closed beta period of the long-awaited Mac OS version of GameMaker Studio 2. Seasoned and aspiring developers interested in learning more about the Mac Integrated Development Environment (IDE) may visit http://www.yoyogames.com/blog/414 for more details.
The Mac IDE closed beta for GameMaker Studio 2 will bring substantial enhancements since the release of GameMaker for Mac in 2011. GameMaker Studio 2 features rich functionality that take the 2D game development environment to a new level. Beginners with limited to no coding experience will rest assured as the trademarked Drag and Drop system (DnD™) translates into actual code, while professional developers retain access to a powerful programming language and comprehensive set of tools for advance exporting and rapid deployment across all leading platforms including mobile, console and desktop.
GameMaker Studio 2 for Mac includes the following key features:
- Level editing features: New layer-based level editing with level inheritance to create multiple stages at once and an advanced tiling system for developers to create more complex visuals.
- Cross-platform export: GameMaker Studio 2 on Windows PC and Mac OS X is capable of game development across multiple platforms including Windows Desktop, Mac OS X, Ubuntu, iOS, Android, PlayStation 4, Xbox One and more;
- Native extensions: Game Maker Language (GML) supports all native targets to simplify the cross-platform development.
- Workflow enhancements: Other enhancements to GameMaker Studio 2 on Mac OS include a seamless path from DnD to actual code, powerful new editors with real-time updates from one editor to another, a completely redesigned user interface and cross platform source level debugging