Ubisoft Montreal has announced Child of Light and says that “it’s a 10 hours game and is as valuable as a 60 dollar game.”
Creative Director, Patrick Plourde, has told OXM that he feels that there is “an unacknowledged appetite for more original, unfamiliar games, even when it comes to so-called “mainstream” audience demographics.”
“We have the opportunity to make something creative,” Plourde told Aoife at Ubisoft’s digital game showcase in Paris yesterday. “And technically, the risk is not to take any risks.”
He feels there’s little sense to aping ideas other developers are better-positioned to execute.
“You see some small games and say, you’re doing a cheap rip-off of some FPS, I’m going to play Call of Duty instead. But by going off on a different angle, the more different we are, it’s like OK – this is original, and it’s entertaining, and people are looking for that.”
Child of Light is a side-scrolling JRPG with platform and puzzle elements, trussed up in a bewitching painterly art style that draws upon the works of Studio Ghibli, Final Fantasy artist Yoshitaka Amano and John Bauer, among others. It casts you as a princess who must restore the sun, moon and stars in order to overthrow an evil queen. During battle, a second player can assist by magically delaying enemy attacks.
You can view the new announcement trailer below:
Child of Light will be released 2014 for Xbox 360, Xbox One, PC, Wii U, PS3 and PS4.
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