Nintendo and EMP Museum Host a Night of Indie Games and Developers in Seattle

Free Event Kicks off Nintendo’s Presence at PAX

REDMOND, Wash.–(BUSINESS WIRE)– Fans attending PAX Prime or who live in the Seattle area are invited to a special event at EMP Museum from 8 p.m. to midnight on Aug. 27, the Thursday night before PAX Prime begins. The Nindies@Night event is a celebration of recently released and upcoming independent games appearing on Wii U and Nintendo 3DS systems. An interactive lounge will feature many playable games, a presentation from independent developers, multiplayer competitions, giveaways (while supplies last), food and drinks. Admission is free and on a first-come, first-served basis, and all attendees will also have access to the Indie Game Revolution exhibit in the museum, complete with refreshed content from the Nintendo independent community. EMP Museum is located at 325 5th Ave. N., Seattle, WA 98109. read more

Nintendo Download Highlights New Digital Content (Aug 13)

REDMOND, Wash.–(BUSINESS WIRE)– This week’s Nintendo Download includes the following featured content:

Wind-up Knight 2 – In this relentless action platformer, play as Sprint, the clockwork knight who just … can’t … stop. Your skills will be pushed to the absolute limits as you jump, swing, roll, attack and endure countless dangers, including traps, cliffs and assorted enemies. Click here to view a trailer for the game. Wii Retail/Download and Nintendo eShop on Wii U

  • Pandora’s TowerPandora’s Tower tells a haunting tale about a cursed young woman’s slow transformation into a hideous beast, and the lengths to which the man she loves will go in order to save her. The stylish action RPG originally launched for the Wii console and is now available to download in the Nintendo eShop on Wii U.
  • Nintendo eShop Sales: read more

    The Bridge Heading to Consoles this Month

    Developers Ty Taylor and Mario Castañeda have announced that The Bridge is heading to consoles this month.

    The Bridge is a 2D logic puzzle game that forces the player to reevaluate their preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and designed to leave the player with a pronounced sense of intellectual accomplishment. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph. read more