Montreal, Canada -March 25th, 2015 – In a press release sent to Gaming Cypher, developer Dry Gin Studios announced that biomedical strategy sim, Bio Inc., has a new expansion. Immense improvements are coming to the biomedical strategy simulator in which players must kill their patient, Bio Inc. Players will receive new features including the ability to spin the unprotected sex roulette wheel, six new stages and the “Lethal” difficulty setting.
Bio Inc. 2.0 Release Notes
-New “Lethal” difficulty.
Think you’re tough? We added a new difficulty setting for hard-core players. This new mode will test your skills and is for experienced Bio Inc. players only.
-6 New Stages and new player progression.
We added 6 stages under a new “Specialized M.D” stage section. These stages will provide a new and exciting experience with fun and engaging scenarios. We also separated all other stages in 3 sections of 6 stages each to enhance the feeling of progression.
-25 New Boosters!
Use the new booster interface to add boosters and change the way the game behaves. You can choose up to 5 boosters per game from the following categories: Economics, Diseases, Risk Factors, Recovery, and Environmental. Each booster will change the course of the game and let you re-experience Bio Inc., especially using the new “Lethal” difficulty setting.
With each game you win, you now earn “Bio Coins”. These coins will enable you to purchase boosters for your next games.
-Unprotected Sex Roulette
John Smith may now have unprotected sex! This could lead to mild or severe STDs.
We now fully support for saved games and progress to be synchronized across all your devices.
We have simplified the process to unlock the full game. Any purchase made in the game will now unlock the fast-forward button and remove all ads.
-Save John Smith
If you dare to go up to stage 18 (the last one), you will now be playing as a savior to John Smith and will be battling against an AI that will try to bring him down. Fans clearly wanted to play this way and we made it happen. Can you save John?
If you have already completed Bio Inc.’s first 12 stages, we encourage you to replay them using the “Lethal” difficulty setting and the new Booster system. Combined, they offer a refreshingly different Bio Inc. experience.
-Leaderboards and Achievements
We added 6 new leaderboards and achievements. Compare your performance with millions of players worldwide and challenge your friends!
Bio Inc. 2.0 New Stages Description
- Licensed To Ill
No doctors, no recovery, no emergency room. You have 190 days to terminate John Smith or it’s game over.14. Heart Attack
John Smith had a heart attack and has been admitted to the emergency room. Doctors are working actively to save him.15. Natural Recovery
John Smith naturally recovers from diseases. You will automatically be earning more Bio Points to counterattack.16. Near-death Experience
John Smith is almost dead and has been admitted to the emergency room. Doctors are now capable of improving each system’s health. Terminate John Smith before it is too late.
John Smith’s systems are healing naturally. Hold on for 300 days before any system or overall recovery reach 100%.
18. Save John Smith
You are a doctor doing good now. Save John Smith by curing his conditions. Reach 100% recovery before it is too late.
Here is the Bio Inc. trailer:
Source: Press Release