Gustavsson said, “I think overall for me as Creative Director, number one is to deliver a really great game and experience. Sometimes, at least for us, it’s focusing on what you do well and what you know well, and ensuring that you deliver something good than trying a bit too much, stretching yourself too thin and risking it. I’d rather play it safe, deliver something really good and then look at the future and what could possibly be done than trying a bit too hard and [failing].”
The game releases on PC, Xbox 360 and PlayStation 3 later this year. In case you missed it, here is the official GDC Battlefield 4 launch trailer.
Are you upset that the game will not be coming to Wii U?