To understand A Druid’s Duel, take a board game like Chess, where each piece has a set of rules that govern it. Then, add in the ability to capture, create, and destroy tiles on the board. Finally, use the captured land to generate resources to buy new pieces. Perhaps Tom Chick, professional strategy game reviewer and the big boss over at Quarter to Three summed it up best, “A wonderfully plucky exercise in territory control, chess-like simplicity, mana management, landscaping, and rampaging bears.”
Welcome to the Realm of Six Seasons, where the predictable cycle of nature’s seasons has turned constantly since time began. But now, something is wrong. Something (or someone) is tampering with the precious Seasons, making a complete mess of the Realm. The Druids of the Esoteric Orders have long fostered this fertile landscape and tended to this delicate mystical balance. And it is up to Warren, a young druid fresh from his Esoteric Training, to discover what is causing this disastrous mixing of Seasons.
Source: Press Release